UAbilityTask_WaitCancel::WaitCancel

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitCancel.h

Include

#include "Abilities/Tasks/AbilityTask_WaitCancel.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitCancel.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
          Meta=(HidePin="OwningAbility", DefaultToSelf="OwningAbility", BlueprintInternalUseOnly="true", DisplayName="Wait for Cancel Input"),
          Category="Ability|Tasks")
static UAbilityTask_WaitCancel * WaitCancel
(
    UGameplayAbility * OwningAbility
)

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