UAbilityTask_WaitInputRelease::WaitInputRelease

Wait until the user releases the input button for this ability's activation.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitInputRelease.h

Include

#include "Abilities/Tasks/AbilityTask_WaitInputRelease.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitInputRelease.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|Tasks",
          Meta=(HidePin="OwningAbility", DefaultToSelf="OwningAbility", BlueprintInternalUseOnly="TRUE"))
static UAbilityTask_WaitInputRelease * WaitInputRelease
(
    UGameplayAbility * OwningAbility,
    bool bTestAlreadyReleased
)

Remarks

Wait until the user releases the input button for this ability's activation. Returns time from hitting this node, till release. Will return 0 if input was already released.

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