CooldownGameplayEffectClass

This GameplayEffect represents the cooldown.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Cooldowns)
TSubclassOf< class UGameplayEffect > CooldownGameplayEffectClass

Remarks

This GameplayEffect represents the cooldown. It will be applied when the ability is committed and the ability cannot be used again until it is expired.

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