[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Category=Ability)
FGameplayEventData CurrentEventData
Information specific to this instance of the ability, if it was activated by an event
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Category=Ability)
FGameplayEventData CurrentEventData
Information specific to this instance of the ability, if it was activated by an event