UGameplayAbility::GetAbilityLevel_BP

Returns current ability level for non instanced abilities.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h

Include

#include "Abilities/GameplayAbility.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Ability,
          Meta=(DisplayName="GetAbilityLevelNonInstanced", ReturnDisplayName="AbilityLevel"))
int32 GetAbilityLevel_BP
(
    FGameplayAbilitySpecHandle Handle,
    const FGameplayAbilityActorInfo & ActorInfo
) const

Remarks

Returns current ability level for non instanced abilities. You must call this version in these contexts!

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss