Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
bool GetActiveEffectsEndTimeAndDuration
(
const FGameplayEffectQuery & Query,
float & EndTime,
float & Duration,
TArray< AActor * > & Instigators
) const