Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h |
Include |
#include "GameplayEffectAggregator.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp |
float EvaluateToChannel
(
const FAggregatorEvaluateParameters & Parameters,
EGameplayModEvaluationChannel FinalChannel
) const
Evaluates the aggregator with the internal base value and given parameters, up to the specified evaluation channel (inclusive)