FAggregator::ReverseEvaluate

Works backwards to calculate the base value. Used on clients for doing predictive modifiers

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h

Include

#include "GameplayEffectAggregator.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp

Syntax

float ReverseEvaluate
(
    float FinalValue,
    const FAggregatorEvaluateParameters & Parameters
) const

Remarks

Works backwards to calculate the base value. Used on clients for doing predictive modifiers

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