[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=AttributeFloat)
EGameplayModEvaluationChannel FinalChannel
Channel to terminate evaluation on when using AttributeEvaluatedUpToChannel calculation type
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=AttributeFloat)
EGameplayModEvaluationChannel FinalChannel
Channel to terminate evaluation on when using AttributeEvaluatedUpToChannel calculation type