FCustomModifierDependencyHandle

Helper struct to hold data about external dependencies for custom modifiers

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Syntax

struct FCustomModifierDependencyHandle

Remarks

Helper struct to hold data about external dependencies for custom modifiers

Variables

Name Description

Public variable

FDelegateHandle

 

ActiveDelegateHandle

Delegate handle populated as a result of binding to an external dependency delegate

Public variable

TSet< FActiveGa...

 

ActiveEffectHandles

Set of handles of active gameplay effects dependent upon a particular external dependency

Constructors

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss