Module |
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Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h |
Include |
#include "GameplayAbilitySet.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FGameplayAbilityBindInfo
Example struct that pairs a enum input command to a GameplayAbilityClass.6
Name | Description | ||
---|---|---|---|
|
TEnumAsByte< EG... |
Command |
|
|
TSubclassOf< UG... |
GameplayAbilityClass |