Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h |
Include |
#include "AttributeSet.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp |
void SetNumericValueChecked
(
float & NewValue,
class UAttributeSet * Dest
) const
Modifies the current value of an attribute, will not modify base value if that is supported