Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
bool AttemptCalculateAttributeBaseValue
(
OUT float & OutBaseValue
) const
Attempts to calculate the base value of the captured attribute given the specified parameters. Can fail if the spec doesn't have a valid capture yet.
True if the base value was successfully calculated, false if it was not
Parameter |
Description |
---|---|
OutBaseValue |
[OUT] Computed base value |