FGameplayEffectAttributeCaptureSpec::AttemptGatherAttributeMods

Gathers made for a given capture.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

bool AttemptGatherAttributeMods
(
    const FAggregatorEvaluateParameters & InEvalParams,
    OUTTMap< EGameplayModEvaluationChannel, const TArray< FAggregatorMod > * > & OutModMap
) const

Remarks

Gathers made for a given capture.

all mods are returned but only some will be qualified (use Qualified() func to determine)

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