FGameplayEffectAttributeCaptureSpec::AttemptGetAttributeAggregatorSnapshot

Attempts to populate the specified aggregator with a snapshot of the backing captured aggregator.

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Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

bool AttemptGetAttributeAggregatorSnapshot
(
    OUTFAggregator & OutAggregatorSnapshot
) const

Remarks

Attempts to populate the specified aggregator with a snapshot of the backing captured aggregator. Can fail if the spec doesn't have a valid capture yet.

Returns

True if the aggregator was successfully snapshotted, false if it was not

Parameters

Parameter

Description

OutAggregatorSnapshot

[OUT] Snapshotted aggregator, if possible

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