[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(NotReplicated)
TWeakObjectPtr< UGameplayAbility > AbilityInstanceNotReplicated
The ability instance that is responsible for this effect context (NOT replicated)
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(NotReplicated)
TWeakObjectPtr< UGameplayAbility > AbilityInstanceNotReplicated
The ability instance that is responsible for this effect context (NOT replicated)