Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
Include |
#include "GameplayEffectTypes.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectTypes.cpp |
virtual void GetOwnedGameplayTags
(
OUTFGameplayTagContainer & ActorTagContainer,
OUTFGameplayTagContainer & SpecTagContainer
) const
Returns the list of gameplay tags applicable to this effect, defaults to the owner's tags