ConditionalGameplayEffects

Other Gameplay Effects that will be applied to the target of this execution if the execution is successful.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category=Execution)
TArray< FConditionalGameplayEffect > ConditionalGameplayEffects

Remarks

Other Gameplay Effects that will be applied to the target of this execution if the execution is successful.

if no execution class is selected, these will always apply.

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