Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
void SetContext
(
FGameplayEffectContextHandle NewEffectContext,
bool bSkipRecaptureSourceActorTags
)
Set the context info: who and where this spec came from.