FGameplayEffectSpec::SetContext

Set the context info: who and where this spec came from.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h

Include

#include "GameplayEffect.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp

Syntax

void SetContext
(
    FGameplayEffectContextHandle NewEffectContext,
    bool bSkipRecaptureSourceActorTags
)

Remarks

Set the context info: who and where this spec came from.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss