FScalableFloat::EvaluateCurveAtLevel

Gets the value and possible curve at a given level, returning false if any errors occurred

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ScalableFloat.h

Include

#include "ScalableFloat.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/ScalableFloat.cpp

Syntax

bool EvaluateCurveAtLevel
(
    float & OutValue,
    const FRealCurve *& OutCurve,
    float Level,
    const FString & ContextString
) const

Remarks

Gets the value and possible curve at a given level, returning false if any errors occurred

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