FShouldLoadGCNotifyDelegate

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< bool, const FAssetData &, FName > FShouldLoadGCNotifyDelegate

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h

Include

#include "GameplayCueManager.h"

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