| IAbilitySystemReplicationProxyInterface::NetMulticast_InvokeGameplayCueAddedAndWhileActive_FromSpec()
|
Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h |
Include |
#include "AbilitySystemReplicationProxyInterface.h" |
void NetMulticast_InvokeGameplayCueAddedAndWhileActive_FromSpec
(
const FGameplayEffectSpecForRPC & Spec,
FPredictionKey PredictionKey
)