IGameplayCueInterface::HandleGameplayCues

Wrapper that handles multiple cues

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h

Include

#include "GameplayCueInterface.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp

Syntax

virtual void HandleGameplayCues
(
    AActor * Self,
    const FGameplayTagContainer & GameplayCueTags,
    EGameplayCueEvent::Type EventType,
    const FGameplayCueParameters & Parameters
)

Remarks

Wrapper that handles multiple cues

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