Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h |
Include |
#include "GameplayCueInterface.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp |
virtual void HandleGameplayCues
(
AActor * Self,
const FGameplayTagContainer & GameplayCueTags,
EGameplayCueEvent::Type EventType,
const FGameplayCueParameters & Parameters
)
Wrapper that handles multiple cues