Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueSections.h |
Include |
#include "Sequencer/MovieSceneGameplayCueSections.h" |
bool EvaluateChannel
(
const FMovieSceneGameplayCueChannel * InChannel,
FFrameTime InTime,
FMovieSceneGameplayCueKey & OutValue
)