UMovieSceneGameplayCueTrack::SetSequencerTrackHandler

Override the default function for invoking Gameplay Cues from sequencer tracks

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueTrack.h

Include

#include "Sequencer/MovieSceneGameplayCueTrack.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Sequencer/MovieSceneGameplayCueTrack.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|GameplayCue")
static void SetSequencerTrackHandler
(
    FMovieSceneGameplayCueEvent InGameplayCueTrackHandler
)

Remarks

Override the default function for invoking Gameplay Cues from sequencer tracks

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