Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueTrack.h |
Include |
#include "Sequencer/MovieSceneGameplayCueTrack.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Sequencer/MovieSceneGameplayCueTrack.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|GameplayCue")
static void SetSequencerTrackHandler
(
FMovieSceneGameplayCueEvent InGameplayCueTrackHandler
)
Override the default function for invoking Gameplay Cues from sequencer tracks