UAbilitySystemBlueprintLibrary::AbilityTargetDataFromLocations

Creates a target data with a source and destination location

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h

Include

#include "AbilitySystemBlueprintLibrary.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Ability|TargetData")
static FGameplayAbilityTargetDataHandle AbilityTargetDataFromLocations
(
    const FGameplayAbilityTargetingLocationInfo & SourceLocation,
    const FGameplayAbilityTargetingLocationInfo & TargetLocation
)

Remarks

Creates a target data with a source and destination location

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