UAbilitySystemBlueprintLibrary::ForwardGameplayCueToTarget

Forwards the gameplay cue to another gameplay cue interface object

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h

Include

#include "AbilitySystemBlueprintLibrary.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Ability|GameplayCue")
static void ForwardGameplayCueToTarget
(
    TScriptInterface< IGameplayCueInterface > TargetCueInterface,
    EGameplayCueEvent::Type EventType,
    FGameplayCueParameters Parameters
)

Remarks

Forwards the gameplay cue to another gameplay cue interface object

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