UAbilitySystemComponent::CancelAbilityHandle

Cancels the ability indicated by passed in spec handle.

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp

Syntax

void CancelAbilityHandle
(
    const FGameplayAbilitySpecHandle & AbilityHandle
)

Remarks

Cancels the ability indicated by passed in spec handle. If handle is not found among reactivated abilities nothing happens.

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