Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
void CaptureAttributeForGameplayEffect
(
OUTFGameplayEffectAttributeCaptureSpec & OutCaptureSpec
)
Populate the specified capture spec with the data necessary to capture an attribute from the component
Parameter |
Description |
---|---|
OutCaptureSpec |
[OUT] Capture spec to populate with captured data |