ClientDebugStrings

Windows
MacOS
Linux

Deprecated

  • This will be made private in future engine versions. Use SetClientDebugStrings, GetClientDebugStrings, or GetClientDebugStrings_Mutable instead.

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(ReplicatedUsing=OnRep_ClientDebugString)
TArray< FString > ClientDebugStrings

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