UAbilitySystemComponent::GetActivatableAbilities

Functions meant to be called from GameplayAbility and subclasses, but not meant for general use

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Syntax

const TArray< FGameplayAbilitySpec > & GetActivatableAbilities() const

Remarks

Functions meant to be called from GameplayAbility and subclasses, but not meant for general use

Returns the list of all activatable abilities

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