Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
void GetGameplayEffectStartTimeAndDuration
(
FActiveGameplayEffectHandle Handle,
float & StartEffectTime,
float & Duration
) const
Return start time and total duration of a gameplay effect