UAbilitySystemComponent::GetGameplayTaskAvatar

Returns avatar actor to be used for a specific task, normally GetAvatarActor

Windows
MacOS
Linux

Override Hierarchy

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp

Syntax

virtual AActor * GetGameplayTaskAvatar
(
    const UGameplayTask * Task
) const

Remarks

Returns avatar actor to be used for a specific task, normally GetAvatarActor

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