Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
Include |
#include "AbilitySystemComponent.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
bool HasAttributeSetForAttribute
(
FGameplayAttribute Attribute
) const
Does this ability system component have this attribute?
true if Attribute is valid and this ability system component contains an attribute set that contains Attribute. Returns false otherwise.
Parameter |
Description |
---|---|
Attribute |
Handle of the gameplay effect to retrieve target tags from |