UAbilitySystemComponent::HasNetworkAuthorityToActivateTriggeredAbility

Returns true if the specified ability should be activated from an event in this network mode

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp

Syntax

bool HasNetworkAuthorityToActivateTriggeredAbility
(
    const FGameplayAbilitySpec & Spec
) const

Remarks

Returns true if the specified ability should be activated from an event in this network mode

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