UAbilitySystemComponent::PlayMontage

AnimMontage Support

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h

Include

#include "AbilitySystemComponent.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp

Syntax

virtual float PlayMontage
(
    UGameplayAbility * AnimatingAbility,
    FGameplayAbilityActivationInfo ActivationInfo,
    UAnimMontage * Montage,
    float InPlayRate,
    FName StartSectionName,
    float StartTimeSeconds
)

Remarks

AnimMontage Support

Plays a montage and handles replication and prediction based on passed in ability/activation info

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