Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemGlobals.h |
Include |
#include "AbilitySystemGlobals.h" |
template<class T>
static void DeriveGameplayCueTagFromClass
(
T * CDO
)
Sets a default gameplay cue tag using the asset's class