UAttributeSet::ShouldInitProperty

Override to disable initialization for specific properties

Windows
MacOS
Linux

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h

Include

#include "AttributeSet.h"

Syntax

virtual bool ShouldInitProperty
(
    bool FirstInit,
    FProperty * PropertyToInit
) const

Remarks

Override to disable initialization for specific properties

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