Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h |
Include |
#include "GameplayCueSet.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp |
virtual bool HandleGameplayCueNotify_Internal
(
AActor * TargetActor,
int32 DataIdx,
EGameplayCueEvent::Type EventType,
FGameplayCueParameters & Parameters
)