UGameplayCueTranslator_Test::IsEnabled

We never actually want to use this in production, so return false.

Windows
MacOS
Linux

Override Hierarchy

UGameplayCueTranslator::IsEnabled()

UGameplayCueTranslator_Test::IsEnabled()

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h

Include

#include "GameplayCueTranslator.h"

Syntax

virtual bool IsEnabled() const

Remarks

We never actually want to use this in production, so return false.

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