UGameplayEffectUIData

[UGameplayEffectUIData](API\Plugins\GameplayAbilities\UGameplayEffectUIData) Base class to provide game-specific data about how to describe a Gameplay Effect in the UI.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

GameplayAbilities

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectUIData.h

Include

#include "GameplayEffectUIData.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Abstract, EditInlineNew, CollapseCategories)
class UGameplayEffectUIData : public UObject

Remarks

UGameplayEffectUIData Base class to provide game-specific data about how to describe a Gameplay Effect in the UI. Subclass with data to use in your game.

Constructors

Name Description

Public function

UGameplayEffectUIData

(
    const FObjectInitializer& ObjectIn...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss