Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h |
Include |
#include "GameplayAbilitiesEditorModule.h" |
FGetGameplayCueEditorStrings & GetGameplayCueEditorStringsDelegate()
Returns strings used in the GameplayCue Editor widgets. Useful for games to override with game specific information for designers (real examples, etc).