IGameplayAbilitiesEditorModule::GetGameplayCueEditorStringsDelegate

Returns strings used in the GameplayCue Editor widgets.

Windows
MacOS
Linux

References

Module

GameplayAbilitiesEditor

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h

Include

#include "GameplayAbilitiesEditorModule.h"

Syntax

FGetGameplayCueEditorStrings & GetGameplayCueEditorStringsDelegate()

Remarks

Returns strings used in the GameplayCue Editor widgets. Useful for games to override with game specific information for designers (real examples, etc).

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