Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h |
Include |
#include "GameplayAbilitiesEditorModule.h" |
FGetGameplayCuePath & GetGameplayCueNotifyPathDelegate()
Sets delegate that will be called to get the save path for a gameplay cue notify that is created through the GameplayCue Editor