IGameplayAbilitiesEditorModule::GetGameplayCueNotifyPathDelegate

Sets delegate that will be called to get the save path for a gameplay cue notify that is created through the GameplayCue Editor

Windows
MacOS
Linux

References

Module

GameplayAbilitiesEditor

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h

Include

#include "GameplayAbilitiesEditorModule.h"

Syntax

FGetGameplayCuePath & GetGameplayCueNotifyPathDelegate()

Remarks

Sets delegate that will be called to get the save path for a gameplay cue notify that is created through the GameplayCue Editor

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