[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=GameplayAbilitiesBlueprintFactory)
TSubclassOf< class UGameplayAbility > ParentClass
The parent class of the created blueprint.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=GameplayAbilitiesBlueprintFactory)
TSubclassOf< class UGameplayAbility > ParentClass
The parent class of the created blueprint.