UK2Node_LatentAbilityCall::IsHandling

Windows
MacOS
Linux

Override Hierarchy

UK2Node_LatentGameplayTaskCall::IsHandling()

UK2Node_LatentAbilityCall::IsHandling()

References

Module

GameplayAbilitiesEditor

Header

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h

Include

#include "K2Node_LatentAbilityCall.h"

Source

/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_LatentAbilityCall.cpp

Syntax

virtual bool IsHandling
(
    TSubclassOf< UGameplayTask > TaskClass
) const

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