Module |
|
Header |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/PerlinNoiseCameraShakePattern.h |
Include |
#include "PerlinNoiseCameraShakePattern.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FPerlinNoiseShaker
A perlin noise shaker for a single number.
Name | Description | ||
---|---|---|---|
|
float |
Amplitude |
Amplitude of the perlin noise. |
|
float |
Frequency |
Frequency of the sinusoidal oscillation. |
Name | Description | |
---|---|---|
|
FPerlinNoiseShaker() |
Creates a new perlin noise shaker. |
Name | Description | ||
---|---|---|---|
|
float |
Update ( |
Advances the shake time and returns the current value |