| UObjectBase
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Module |
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Header |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/MatineeCameraShake.h |
Include |
#include "MatineeCameraShake.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMatineeCameraShakeFunctionLibrary : public UBlueprintFunctionLibrary
Blueprint function library for autocasting from a base camera shake to a matinee camera shake. This prevents breaking Blueprints now that APlayerCameraManager::StartCameraShake returns the base class.
Name | Description | ||
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UMatineeCame... |
Conv_MatineeCameraShake ( |