UMatineeCameraShakePattern

Shake pattern for the [UMatineeCameraShake](API\Plugins\GameplayCameras\UMatineeCameraShake) class.

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Inheritance Hierarchy

References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/MatineeCameraShake.h

Include

#include "MatineeCameraShake.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideDropDown)
class UMatineeCameraShakePattern : public UCameraShakePattern

Remarks

Shake pattern for the UMatineeCameraShake class.

It doesn't do anything because, for backwards compatibility reasons, all the data was left on the shake class itself... so this pattern delegates everything back to the owner shake.

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