USimpleCameraShakePattern

A base class for a simple camera shake.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

GameplayCameras

Header

/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/SimpleCameraShakePattern.h

Include

#include "SimpleCameraShakePattern.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract)
class USimpleCameraShakePattern : public UCameraShakePattern

Remarks

A base class for a simple camera shake.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

float

 

BlendInTime

Blend-in time for this shake. Zero or less means no blend-in.

Public variable UProperty Category, EditAnywhere

float

 

BlendOutTime

Blend-out time for this shake. Zero or less means no blend-out.

Public variable UProperty Category, EditAnywhere

float

 

Duration

Duration in seconds of this shake. Zero or less means infinite.

Constructors

Name Description

Public function

USimpleCameraShakePattern

(
    const FObjectInitializer& ObjInit
)

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