| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/WaveOscillatorCameraShakePattern.h |
Include |
#include "WaveOscillatorCameraShakePattern.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(AutoExpandCategories="Location,Rotation,FOV,Timing"))
class UWaveOscillatorCameraShakePattern : public USimpleCameraShakePattern
A camera shake that uses oscillations to move the camera.
Name | Description | ||
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FOV |
FOV oscillation. |
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|
float |
LocationAmplitudeMultiplier |
Amplitude multiplier for all location oscillation |
|
float |
LocationFrequencyMultiplier |
Frequency multiplier for all location oscillation |
|
Pitch |
Pitch oscillation. |
|
|
Roll |
Roll oscillation. |
|
|
float |
RotationAmplitudeMultiplier |
Amplitude multiplier for all rotation oscillation |
|
float |
RotationFrequencyMultiplier |
Frequency multiplier for all rotation oscillation |
|
X |
Oscillation in the X axis. |
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|
Y |
Oscillation in the Y axis. |
|
|
Yaw |
Yaw oscillation. |
|
|
Z |
Oscillation in the Z axis. |
Name | Description | |
---|---|---|
|
UWaveOscillatorCameraShakePattern ( |